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Old Jun 09, 2005, 09:03 PM // 21:03   #41
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Be carefull of a E/Mo. A monk with energy storage in disguise.
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Old Jun 09, 2005, 09:08 PM // 21:08   #42
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I've been fortunate. My good times with groups far outweigh my bad ones. I really don't mind PUGs even with bad players in them; I've had other groupmembers berate the one guy who constantly screamed "Medic" and I've been complimented and treated very well usually. The anecdote I mentioned earlier was only to illustrate why, combined with having bad luck with PUGs, other monks are preferring henchmen.

Monks are not infallible and being a monk does not automatically convey a sense of decency and honor or even competence. I don't think anyone should have to put up with bad monks any more than they should have to suffer with bad warriors or elementalists.
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Old Jun 09, 2005, 09:12 PM // 21:12   #43
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Quote:
Originally Posted by Vivi
If we do a good job, no one notices. But if someone dies... well we are just worthless now arnt we?

however I dont care if someone gets mad at me for dying. If they died and it wasnt my fault... I dont care, they still are bad, and I have no problem not chasing after them if they think they are so good that they can run off on their own.
I've played a monk all the way up to the desert missions, and I must say that I often get compliments, and that I've always been respected as a monk. i can really only remember one incident when a PUG treated me terribly, but the rest were experiences by which I was held respectfully.
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Old Jun 09, 2005, 09:27 PM // 21:27   #44
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I was speaking overall in my game experience as being a healing class character. GW has been a lot better about it than games like FFXI where you would be lucky to get someone decent in you party if you were below level 20. I have only played GW for about 3 days, and yet Ive still been yelled at by people who run off from the group and die. So until that changes, my opinion of how others treat the healing classes will remain the same.

different experiences, different opinions.
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Old Jun 09, 2005, 10:36 PM // 22:36   #45
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Quote:
Originally Posted by Keesa
I've had other groupmembers berate the one guy who constantly screamed "Medic"
LOL I love that!! Makes me want to use it...
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Old Jun 09, 2005, 11:04 PM // 23:04   #46
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Those screenshots remind me of the ones you see on eBay character auctions.
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Old Jun 09, 2005, 11:30 PM // 23:30   #47
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Quote:
Originally Posted by Hell Marauder
I think many monks have gone soloing with henchmen to complete missions rather than being with those idiotic PUG's. The monk is often the first person to notice who is playing well and who isn't, you know. Moreover, in replying to first post, I don't think too many W/Mo and rangers are a bad thing. These two classes have great self-healing skills and actually help to make monk shortage bearable. If you start seeing lots of elementalists and messmers, then lack of monks will become a bigger problem.
I play a monk. I enjoy playing a monk. Only thing left is Hell's Precipice. Failed 3 times so far in 2 days, so no big deal.

As a monk I do notice right away who knows how to play in a group. Not solo, but in a group environment. I especially notice those , ermm, members who run out of radar site and come back with 8 red dots in tow. Lol.

Sometimes, I prefer to have all henchmen in group. It's peaceful and stress free. Managed to get to Granite Citadel with just henchmen. Managed to get 5-6 gold drops and 10-12 purple drops with just hench. From Crystal Desert to North Shiverpeaks.
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Old Jun 09, 2005, 11:39 PM // 23:39   #48
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Quote:
Originally Posted by Mimi Miyagi
Want more monks in the game? Give them a hug once in a while. Find a nice healing wand? Give it up to the cause. Find a nice healing rune? Don't sell it, share with the guy that saved your arse. Tell them thank you after an especially big fight. Let everyone know you appreciate a good monk during your adventure.

Don't be a putz.
Im sorry but that just isnt going to happen. As long as the average mental age of GW players remains around 5 and 1/2 everyone and their dog is going to get blamed for dying to 20 hydras cos you used to sprint to lose your own team.

Thats the point, monks need to just ignore the kiddies, because otherwise youll never play. Retarded uber leetsters will never learn, and will never stop to consider others in the team, so their is little point in hoping for that.

Its funny though, watching eles rush ahead of the group in the desert, or warriors repeatedly charging everything in sight, because obviously they are trying to show everyone else how good they are, but ultimatly end up looking like a complete clown.

Best way to deal with them is to just laugh at them, imo, and if they quite your team is probably better off.
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Old Jun 09, 2005, 11:51 PM // 23:51   #49
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i tried to play a monk by myself but it was just a huge dissapointment. first the imo ugly charmodels+armors they just suck to me. second watching the healbar all the time, being not able to select players with the keyboard (maybe there's an option for that but i didn't find one) and those guys that are never waiting for your recharge and think monk = godmode aren't helping either.

i tried a necro instead and its much much more fun
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Old Jun 09, 2005, 11:57 PM // 23:57   #50
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Yes, the necromancer is far more fun and even an advantageous character to bring along assuming the player knows what he or she is doing. However, after 3 days lfg at thunderhead keep and only seeing "we need a mo! pst, will buy mo for 500gp" as a necromancer I gave up on him and rolled my monk. Now I can incorporate my patience/willingness to help/support into a form that people can actually see and appreciate.
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Old Jun 10, 2005, 12:54 AM // 00:54   #51
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Finished the game as a monk, and farming still gives much better drops than helping people.
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Old Jun 10, 2005, 01:20 AM // 01:20   #52
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Quote:
being not able to select players with the keyboard (maybe there's an option for that but i didn't find one)
It's possible in the options menu to assign party member slots to the Numeric Keypad. That's what I do for my monk and it works well.
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Old Jun 10, 2005, 01:37 AM // 01:37   #53
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Quote:
Originally Posted by ChristopherKee
PvE monk?? Why would you do that when you can just take a monk secondary with another class and unlock all the monk skills that way. I admit, I have a monk.mes that I'm moving through the game, but most people, for PvP purpose, just unlock skills by selecting monk as a secondary.
Because pvp only monks ar inferior to pve monks
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Old Jun 10, 2005, 02:44 AM // 02:44   #54
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Quote:
Originally Posted by Mimi Miyagi
Drops normally suck for Monks.
Glad to see I'm not the only one that's noticed this.

I play a monk and I ALWAYS get less drops then my teammates and when I do get lucky enough to get a drop more times then not it's a crappy staff or holy rod.


I wish they'd just cycle through everyone for drops equally.
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Old Jun 10, 2005, 04:06 AM // 04:06   #55
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I wanted to be able to play a Mo support character on the side with an offensive base, so I went with N/Mo and it has been working out great.

Soul Reaping has to be one of the best perks related to the N/Mo, as I rarely lose pace throughout a battle. I also look forward to aiding parties in the future, possibly moving into Healing/Death, allowing myself to create meatshields in hopes of keeping some of the damage off of my party.
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Old Jun 10, 2005, 04:51 AM // 04:51   #56
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Quote:
I wish they'd just cycle through everyone for drops equally.
From what I've read on the site here, drop allocation is related to attacking and killing creatures, or causing damage... so if you don't attack anything, you won't get as many drops.

However, if a support character directly supports another character who is attacking or causing damage, then you are considered to be a part of the drop equation as well. So that's a bonus for utilizing and timing heals and buffs on those who are actually attacking and doing damage. Heal the warrior first and while they're attacking, and you might get more drops.

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Old Jun 10, 2005, 07:07 AM // 07:07   #57
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Quote:
Originally Posted by Akshara
From what I've read on the site here, drop allocation is related to attacking and killing creatures, or causing damage... so if you don't attack anything, you won't get as many drops.

However, if a support character directly supports another character who is attacking or causing damage, then you are considered to be a part of the drop equation as well. So that's a bonus for utilizing and timing heals and buffs on those who are actually attacking and doing damage. Heal the warrior first and while they're attacking, and you might get more drops.


I guess.


Sorry every Necro and Mesmer and Ranger. If you aren't doing damage I'm not going to heal you. So sorry. Complain to the devs. for better drops for monks.

(some sarcasism, a little reality)
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Old Jun 10, 2005, 07:40 AM // 07:40   #58
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Quote:
Originally Posted by Akshara
It's possible in the options menu to assign party member slots to the Numeric Keypad. That's what I do for my monk and it works well.

great!

thanks for the info
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Old Jun 10, 2005, 07:44 AM // 07:44   #59
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Default Having a great time as a monk!

I really haven't had the same experience as seemingly alot of you have. I play a level 20 pre-acsended PvE healer monk. I admit I spend most of my time lagging behind the melee boys just out of range of the monsters. Most of the PvE monsters are easy enough to avoid. I do miss out on some of the game since I spend the vast majority of my time watching life bars. For the most part I am welcomed into any PUG with applause and I really think the drops are no different from anyone else. I can usually keep anybody smart alive indefinately and I apologize when I cant. The idiots I let die.....and die....... and die. Run-way-ahead-of-the-group-tank-wanna-be necros are my favorite. I have been know to rez them in the middle of a pile of minotaurs over and over till that -60 dp shows up. Then we can all go to town and get a team player. Dont get me wrong, I love a smart necro, they can be the best players in the game. But for gosh sakes, play smart!! The monk has this ability, to form a team and define the play style. I look forward to Pvp with all the elite skills Im stacking up and will probably play monk for a long long time. BTW my secondary class ............................. Necro!
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Old Jun 10, 2005, 08:07 AM // 08:07   #60
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Where have all the monks gone? The inefficient ones crapped out when they realized they suxx0rz as a monk, and went to play their W/Mo or Ranger (jk jk rangers and w/mo kick ass! Rock on!) while the efficient ones have moved on to PvP and HoH.
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